CranberryClock.Ideas / Systems / Design
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Work, past & present

Professional game design, independent projects, and a long trail of tools and experiments. Different kinds of work, with my role made clear.

Professional game work

Design contributions, collaboration, and client work.

Current projects & recent R&D

Playable prototypes, active ideas, and completed research experiments.

Earlier games, tools & community work

The projects that came before: commissioned mods, independent tools, student work, and community contributions.

GoRD — illustrated project design map
  • Godot
  • GDScript
  • AI

GoRD

GPT tool development / reference-library design

An early GPT-based GDScript specialist, grounded in Godot patterns and C# equivalents for the Godot 4 transition.

Past work
  • PHP
  • Search
  • WoW
  • Web Crawling

mrgl-mrgl.com

Creator / PHP search-engine development

2009 public beta · Snobold archived in 2011

A PHP search engine built to collect, check, and organize World of Warcraft links. The history of MRGL and its successor, Snobold.

Defunct · historical project
Procedural World Tools — illustrated project design map
  • Unreal
  • Procedural

Procedural World Tools

Unreal tooling / procedural generation

Exploring procedural generation through Unreal Engine tooling.

Past work
LachhhTools — illustrated project design map
  • Adobe Flash
  • Adobe AIR
  • Maintenance
  • Twitch

LachhhTools

Independent maintenance / commissioned fixes

Commissioned updates and fixes for streamers using a modified LachhhTools codebase after original support ended.

Historical · maintenance ended
Kringel Kannon — illustrated project design map
  • Game Design
  • Student Work

Kringel Kannon

Student game development

2014–2016

A Full Sail student project that became an example showcase.

Past work
DIEt / SodaPoppin — illustrated project design map
  • Modding
  • Gameplay
  • Live Support

DIEt / SodaPoppin

Gameplay design / programming

Commissioned Amnesia mod and gameplay work associated with Twitch Interactive and Sodapoppin.

Past work
World of Warcraft 15th Anniversary — illustrated project design map
  • World of Warcraft
  • Community
  • Video

World of Warcraft 15th Anniversary

Community video talent

Community talent participation in a commemorative World of Warcraft video.

Past work
World of Warcraft Addons — illustrated project design map
  • World of Warcraft
  • Lua
  • Addons

World of Warcraft Addons

Addon developer

Lua experiments inside WoW, from RPGQueue’s companion simulation to KillingBlow’s cinematic death interface.

Portfolio collection
Palworld Launch Server Fix — illustrated project design map
  • Palworld
  • Troubleshooting

Palworld Launch Server Fix

Server troubleshooting

Technical troubleshooting for a Palworld server during the launch period.

Archived · defunct
Satisfactory Modding Tool v1 — illustrated project design map
  • Satisfactory
  • Modding
  • Tools

Satisfactory Modding Tool v1

Tool developer

An early modding utility for Satisfactory, retained as historical tooling work.

Archived · defunct
Knock Out City Stream UI Tool — illustrated project design map
  • UI
  • Streaming
  • Tools

Knock Out City Stream UI Tool

UI tool development

A streaming-interface tool associated with Knock Out City.

Past work
RPGMaker Addons & Custom Events — illustrated project design map
  • RPGMaker
  • Scripting
  • Events

RPGMaker Addons & Custom Events

Scripting / custom event design

Earlier extensions and custom event work in RPGMaker.

Past work
  • ARG
  • Puzzles
  • Community

Cyberpunk ARG

ARG participant / puzzle solving

Participation recognized as a winner in a Cyberpunk alternate-reality game.

Past work
Lua Security Research — illustrated project design map
  • Lua
  • QA
  • Security

Lua Security Research

Security research / bug reporting

A historical Lua/GM exploit finding recognized through a game-industry bug bounty.

Past work