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Procedural / Tools / Past work

Procedural World Tools

Exploring procedural generation through Unreal Engine tooling.

Procedural World Tools — illustrated project design map
IDEAS / SYSTEMS / DESIGNIllustrated project study

Exploring procedural workflows in Unreal

This project explored procedural-generation tooling in Unreal Engine 4. It belongs to the history behind my more recent engine and systems experiments.

The work focused on procedural tooling within an established engine. The surviving portfolio entry does not specify an algorithm, supported world size, or performance result, so this overview does not invent those details.