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Kringel Kannon

A Full Sail student project that became an example showcase.

Kringel Kannon — illustrated project design map
IDEAS / SYSTEMS / DESIGNIllustrated project study

From student project to showcase

Kringel Kannon was a student project associated with my game-design work at Full Sail. The university used it as an example showcase during 2014–2016.

It belongs in the portfolio as an early part of the path into professional game development. The project connects my design education to collaborative, practical game work, before the later consulting and tooling projects.