CranberryClock.Ideas / Systems / Design

INDEPENDENT TOOLTerrain & placement

Biome

A small seed. A living world.

Build landscapes with repeatable placement, terrain rules, and room for the unexpected.

MIT LICENSEv0.1.0MODULAR BY DESIGN
ALPINE FIELDWORK — Biome showcase identity
STUDY 001 / ALPINE SANCTUARY

Small seed.
Whole world.

Shape a landscape. Let the details find their place.

Growing your first world
DRAG TO EXPLORE · SCROLL TO ZOOM
PLACED OBJECTS
SCENE DRAW CALLS
SCENE TRIANGLES
Deterministic by design. Every seed tells the same story.
WEBGL2 / INSTANCED

A different kind of atmosphere.

CHOOSE A STUDY
FROM EXPERIMENT TO YOUR GAME

Take the good parts
with you.

One small package. Native Three.js objects. A repeatable world you can actually ship.

world.js

FROM SHOWCASE TO YOUR PROJECT

Take the good parts with you.

Choose a seed, place a landscape, then export a recipe that produces the same world in your game.

Download the archive, then install locally.

npm install ./cranberry-forge-biome-0.1.0.tgz three@0.180.0
Download archive ↓Read the integration guide ↗
CRANBERRY FORGE / FIELD GUIDE